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Thread: iso layering

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    iso layering

    I am trying to make an isometric 3d platform engine, I got the platform part down, but I need help with the layering part. And don't tell me to use the isometric grid object because it is hard to use and it is buggy. HELP ME!!!

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    Re: iso layering

    here is the file. I thought that I attached it.
    Attached files Attached files

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    Re: iso layering

    Not sure how you can handle more than one layer with the way you set it up, but you can at least fix it for the -31 layer by adding:

    platformheight < 0: Bring Mario to Front.

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    Re: iso layering

    Use the Layer object to sort all objects by an alterable value. This alterable value will be the Y-coordinate of your ground position, if you get my drift. So if you're jumping, your Y-ground position won't change.

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