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Thread: Ferret.Net

  1. #11
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Ferret.Net

    Are you going to add UDP support in the future? And why do I get this when I packet sniff the server for a few seconds?

    []http://www.a167.com/28371.png[/]

  2. #12
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    Re: Ferret.Net

    Looks like some sort of 'ping' method. If the client is too long to respond, the server can cut off the connection. Correct me if I'm wrong <img src="/center/images/graemlins/smile.gif" alt="" />

  3. #13
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    Re: Ferret.Net

    Uhm, it certainly likes to ping a lot..? That was only for a few seconds and I got a huge amount of packets- a bit cruel on the bandwidth eh?

    I would say it should send the packet every 3 seconds or so.

  4. #14
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    Re: Ferret.Net

    Hmm tried to download WPE pro to test it myself (always had problems with ethereal packet sniffer) but NOD32 gave me serous virus varnings about that app.
    Are you sure it's a "nice" program? <img src="/center/images/graemlins/tongue.gif" alt="" /> I doubt it is. Look at the text on their website &gt;.&lt;

    Win32/Sniffer.WpePro.A trojan
    []http://andos.stiaxies.net/stuff/threat.jpg[/]

  5. #15
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    Re: Ferret.Net

    Hmm Ferret.Net currently sends no ping packets and no packets at all with a 1 byte size, so there's something fishy going on there.

  6. #16
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    Re: Ferret.Net

    WPE is fine- it is a packet sniffer so is classed as a hack tool, meaning some AVs will pick it up. Turbo- do you mean something fishy on my side or on your side?

    Um, hypothetic didn't make WPE.

  7. #17
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    Re: Ferret.Net

    Probably on my side, as the extension isn't that stable yet <img src="/center/images/graemlins/laugh.gif" alt="" />
    It might be some kind of "false" packet picked up by the sniffer, though.

  8. #18
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    Re: Ferret.Net

    Whew -- This extension is very cool.

    Could someone make a simple server/client example of a global property in action? I can't seem to get it to work.

    I assume by the commands that this would make it super easy keep some data in sync.

    I was trying to build a simple chat room and thought I would keep the user list in a global property so everytime it changed the clients could get the new list, but I can't seem to get the clients to read it <img src="/center/images/graemlins/frown.gif" alt="" />

  9. #19
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    Re: Ferret.Net

    Here's a new version. There's some fixes in connection management and properties.
    I have to go for a few hours so I made the examples in a couple of mins.
    Attached files Attached files

  10. #20
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    Re: Ferret.Net

    Good job, but it still seems to send loads of packets.

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