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Thread: Ferret.Net

  1. #71
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    Re: Ferret.Net

    Here's a new version with 2 new expressions and a fix to a bug causing Ferret.Net to crash in the frames after the first one when the global flag was used.

    New expressions
    Code:
    Client->Name
    Client->ID
    Attached files Attached files

  2. #72
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
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    Re: Ferret.Net

    this object is superb! Got a server and client working. Got a string message to the server, but there seems to be lots of ways to send data which I have no idea what to use. I've only got one method working so far. A minimum help txt document would be very handy <img src="/center/images/graemlins/wink.gif" alt="" />
    Andy H @ ovine.net
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  3. #73
    Clickteam Clickteam
    Jeff's Avatar
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    Re: Ferret.Net

    Just to let you know Turbo -- I got delayed by work this week but I am back now testing and building. I really like the extension and want to help debug it <img src="/center/images/graemlins/smile.gif" alt="" />

  4. #74
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Ferret.Net

    I just tried this on XP and it worked fine- it seems it isn't compatible with 2000..

  5. #75
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    Re: Ferret.Net

    Whew that did not go over as planned last week.
    I got my butt kicked at work and buried by Clickteam stuff.

    Hopefully I can pick up on testing ASAP -- I do not want this extension to fade away!

  6. #76
    Clickteam Clickteam
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    Re: Ferret.Net

    Hi Turbo,
    If your still around this is one extension I am still meaning to help you test.

    I really liked your ideas in this.

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