Does anyone out there know if the Games Factory line (MMF2,etc.) is a true C++ generator? As in; Are the created games actual C++ code? If unprotected, could a C++ coder modify a game? Sometimes, a generation product will create a kind of proprietary pseudo-code which can't be modified outside the generator. For me, generating actual C++ would make the products more valuable: A new game idea could be quickly mocked up for testing and the best of them then given to traditional coders for 'fine tuning' (even the best commercial generators tend to create redundant code). Does anyone know? Thanks,
Warren Shore