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Thread: Server info using MooSock

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    Server info using MooSock

    Im currently making a server using MooClick for a game im making and I want a way to be able to easily get server information (usage, uptime%, amount of ppl playing, etc).

    What I basically want is being able to connect to my application through a web browser and for my app to send the client a .htm or .txt file.

    Simply put - I want a limited web host in MMF2.

    Any ideas on how I could acheive this?

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    Re: Server info using MooSock

    A few years back I developed a simple webserver in MMF1.5, but I also made a simple example that would send a players name and the X and Y values of an active object to a web browser, much like what you want to achive.

    I don't have MM2 so I can't convert them but they may be of some use.

    webserver2.cca - Simple Webserver - Uses String Paser 1 and Registry Object
    webserveruse.cca - Game like example - Uses String Paser 1

    I have also included the MMF1.5 extensions so that you can load the ccas in MMF 2 (won't run but should help)

    You can download them here.

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