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Thread: Colorizer, Build 1 Version 0.9

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    Forum Moderator Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Colorizer, Build 1 Version 0.9

    I've been trying this out on the whole screen on a 1024*768 example with alpha channel AOs.

    As you can imagine, the performance drops like a stone. <img src="/center/images/graemlins/smile.gif" alt="" />
    However, that needn't be a issue if you just want a quick burst of sunshine. The problem is switching it off again. It seems to need a real event to change the values - decrementing a counter does nothing.

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    Re: Colorizer, Build 1 Version 0.9

    Would dithering help increase speed (e.g. by the object only affecting every other pixel)?
    .:::.Joshtek.:::.

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    Re: Colorizer, Build 1 Version 0.9

    That is a good set of color examples!

    I see potential for color-cycling if one used the right colors for objects and then had the extension cycle through.

    I am thinking of the old-style waterfalls, etc.

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    Re: Colorizer, Build 1 Version 0.9

    Do you mean me doing something or the extension doing something? <img src="/center/images/graemlins/laugh.gif" alt="" />

    A quick burst of sunshine would be fabulous in the scene I was trying it in. However, I'm already using up so much memory, it wouldn't be sensible to do it with extra frames of animation.

    Tiny would like this too, I think, for much the same reasons as me.

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    Re: Colorizer, Build 1 Version 0.9

    I'm happy you all like it! <img src="/center/images/graemlins/laugh.gif" alt="" />
    About speed thing:
    At the moment it do it pixel by pixel (hurrible, huh? :P) but I think I'll change it on build 2 or 3 <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Colorizer, Build 1 Version 0.9

    I got it nearly there by going to 16bit colour, switching off every other line of code and racking the frame rate up to 500. But it could really do with some performance tuning <img src="/center/images/graemlins/smile.gif" alt="" />

    Nevertheless it's showing lots of promise!

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    Re: Colorizer, Build 1 Version 0.9

    I tried switching to FilterBlit and Get/set pixel fast.
    I want to compare the change with other computers.
    Download the attached example and post the FPS please. <img src="/center/images/graemlins/smile.gif" alt="" />
    Edit: I mistakly forgot to uncheck Machine Independent Speed and V-Sync, Please disable them before posting
    Attached files Attached files

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    Re: Colorizer, Build 1 Version 0.9

    I get 38-40 fps.

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    Re: Colorizer, Build 1 Version 0.9

    45-53

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    Re: Colorizer, Build 1 Version 0.9

    Ah, I mistakly forgot to uncheck Machine Independent Speed and V-Sync, can you please uncheck them and try again? sorry! <img src="/center/images/graemlins/frown.gif" alt="" />

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