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Thread: Paste into background problems

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    Paste into background problems

    I am using a loop to place 32x32 Active (23x15 Actives) in the play area.
    Once the Actives are on the screen I paste them into background then destroy them.
    When I start the frame it works perfectly every time but when I Restart the frame it only works 50% of the time and the rest of the time the paste doesn't work. I proved this by not destroying the actives but moving them offscreen after 1 sec and they have not pasted into background.
    I have tried using one large Active as well and it has the identical problem.
    If its my programming I dont understand it working 50% of the time after the 1st successful load.

    My question is: Is there another way of loading a background as I dont want to have the same background all the time and my entire game runs on one screen and levels are loaded using Arrays.

    Many thx

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    Re: Paste into background problems

    Hmm... It sounds like you are not coding that right. Try "Add backdrop" instead of Paste into background. Paste is really temporary and I only use it in non-scrolling apps.

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    Re: Paste into background problems

    I assume you did it this way, but make sure you destroy the actives in the same loop step as you paste them - otherwise there will be a lot of them and possibly reaching your max object limit.

    Edit: Oh sorry. If it happened with one large active as well it can't have been this!

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    Re: Paste into background problems

    Just posting this if someone else has a problem like this.

    I fixed it by opening a new project and dragging the frames over.
    Somehow it left the problem behind and now it works perfectly.
    Have no idea what the cause could have been but its gone now.

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