Hey, lemme start :P
k, the dialog object when having an edit box with multiline enabled, does not allow multiline
It still acts as a single line box.



Hey, lemme start :P
k, the dialog object when having an edit box with multiline enabled, does not allow multiline
It still acts as a single line box.



k, this is odd
CTRL+H moves the textcursor up
CTRL+J moves the textcursor down
Enter gives a "BLING" (beep)
CTRL+ENTER moves the textcursor down
im confused.
Why doesnt the things work like it should?
Alpha Channel Resizing












Note: There is no point reporting a bug unless you can explain it and, if possible, clearly show how to reproduce it.
.:::.Joshtek.:::.
If you add a qualifier (that doesn't exist in that frame yet) to an object that is not in the frame editor (one that is made through a create object event), the new qualifier will not show up in the event editor.





The list object in Dialog Box contains a bug:
Check the box "Sort", and write some words into the content box.
Like
Cheese
Apple
Banana
Now make a string. Start of Frame > Set alterable string to
LBItemText$( "DialogBox", "Lst1", 0)
Now, there must appear apple, because the listz is sort ascending, but there appears cheese, but you did sort the lines!
The string returns just the first line of the content and ignores the sort function
MMF2 Developer: Problem with List View object in R243. When numerous rows are entered and must be viewed by scrolling, the rows above the scrolling action will disappear when scrolled and can only be seen by clicking on the blank rows one at a time. Reinstalled R242 and the problem goes away.

Excellent report -- I will make sure Francois looks into it.
This is the reason build 243 is a beta to catch little fidgets like that.
I guess this isn't a bug, but it's something I expected to be solved in the first build for the image editor; When you select an image and flip, ou need to flip the image and then go back and flip the alpha, for each one of the sprites of an animation! I guess this is pretty simple to fix, isn't it? A button that flips both alpha and color image at once in the frame(there could be a shortcut to make in all frames of a direction).
Thanks,
Oh, while still at it: changing the animation speed in Animation Editor. When changing the higher value, the lower value also changes. Even when it still is smaller than the higher one.