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Thread: [Request] Alpha Text Object

  1. #41
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: [Request] Alpha Text Object

    MobileFont is basically TextBlitter with even less features. :V

    Tell me... which other Clickteam employees impress you, and why?

  2. #42
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    Re: [Request] Alpha Text Object

    Hernan: I'm displaying text all over my new game, sure, I can handle the workarounds you suggest, but I'd have to myself handle letter-sizes, iterate through stuff with fastloops to render text, handle word wrapping, etc.

    Standard operations that are done all the time just need to be very convenient, I mean, I can with events make an active object cycle through it's animation frames and split directions up in segments of animation frames, but I still appreciate that I can just set an animation speed and direction and have MMF2 do it for me. Even the advanced user will often prefer a simple solution over an advanced bloaty one. C++ code is faster than MMF2 events, and Saira is as optimized as an MMF2 game gets, yet I'm REALLY pushing MMF2's limitations here.

    I mean, one could argue the same about fastloops, that MMF3 don't need "for each" because spreading an ID and using fastloops works just as fine. A more advanced user will know that if you spread an ID over 100 objects and iterate through them, MMF2 will have to perform 100*100 number comparasions to select the object (every object per each iteration), so the CPU consumtion curve increases exponentially.

    I don't like when people say this is the type of stuff that "beginners" need. This is about efficiency, I'm no beginner, yet this is an extension I'd love to have.

  3. #43
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on

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    Re: [Request] Alpha Text Object

    I completely agree with Nifflas.

  4. #44
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: [Request] Alpha Text Object

    Me too

  5. #45
    Clicker Multimedia Fusion 2

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    Re: [Request] Alpha Text Object

    Yah, me too. (Were you trying to convince me of something? Because I already agree o_O)

  6. #46
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    Re: [Request] Alpha Text Object

    Oh, sorry I guess I didn't read carefully enough and got the wrong impression of something somewhere...

  7. #47
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    Re: [Request] Alpha Text Object

    Jeff is very helpful and has helped me personally with his high scores tutorial, Kisurgi is doing an excellent job on extensions and klikdisc, and JasonDarby has some really good books out... DT has helped with the conventions afaik...

    Imho they all deserve a round of applause!

  8. #48
    Clicker Fusion 2.5 Developer

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    Re: [Request] Alpha Text Object

    *clapping*

  9. #49
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
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    Re: [Request] Alpha Text Object

    Speaking of klikdisc, put this extension on one and I bet the entire community would buy a copy.

  10. #50
    Clicker Multimedia Fusion 2 Developer

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    Re: [Request] Alpha Text Object

    Sorry to jump on in the middle of the road trip but is this extension being made?


    Cheers

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