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Thread: Playing MP3's in MMF 2

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    Playing MP3's in MMF 2

    Is that possible? If so, can someone please tell me how to do it? I have this song on my PC and need it for the background music in a level.

    EDIT:
    When I use the DirectShow object, is there a way to save the location of the MP3? If someone who downloaded the file were to accidentally move the MP3 from the location where DirectShow was to look for it, the level's music wont play.
    Is there any way to get around this?

    Thanx.

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    Re: Playing MP3's in MMF 2

    It have been told here but here we go again.. don't use MP3, you need to pay a very expensive license to use.. instead, download the opensource program, 'Audacity' from source forge, convert from mp3 to .ogg and play as sample in MMF2. The quality is the same and 100% legal

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    Re: Playing MP3's in MMF 2

    Thanx, I have Audio Conversion Wizard and I was able to convert it.
    Is there some way to play it as the background music? I'll have other samples during the stage that might interrupt it.

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    Re: Playing MP3's in MMF 2

    Is there some way to play it as the background music? I'll have other samples during the stage that might interrupt it.
    If you use a Play Sample action, check the "Uninterruptable" option in the sound selector. If you use a Play Sample File action, lock a channel with the Lock Channel action (new in build 243) and play the sound on this channel.

    Yves.

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