hey! when I am done making my game, how do I get it on the internet?
hey! when I am done making my game, how do I get it on the internet?
Would you like people to be able to download your game, or to play it in the window itself? If the first, you just upload it to the internet, and then, on wherever you want people to be able to download it from, put a link to the file. But, if the latter option, then you'll have to wait for the new Vitalize to be finished (assuming you are using MMF2, which you hopefully are since you're in the MMF2 Technical Support area).
Hope that helps,![]()
Neonotso
Thanks, when is the new vitalize going to be done? because I want people to be able to play it in the window...what about mmf2 developer or whatever, does that allow you to do what I want? Or any other program you guys offer?
Have you heard about Vitalize before this? It's a free extension for MMF2 and MMF2 Dev (I think TGF2 as well). It allows your programs to be run in an internet window. There was at least one other version of Vitalize, but it was for earlier Click products. So, they are making a new one for the new products - the sequel products. I really don't know when the new Vitalize will be released, though. Check out this thread: Vitalize 4 (anyone)
a couple of other questions....
1. when this new vitalize thing comes out, what do you have to do to get it? how does it work? do you have to buy additional things?
2. also, if you buy mmf2 can you upgrade to mmf2 dev later?
3. how much is mmf2 cost vs. mmf2 dev
4. can you name a big difference between the 2? Thanks!

1.a. To make a vitalize game: It might require a (free) MMF2 update to create vitalize game, but other than that it's identical to making a normal MMF2 game.
1.b. To play a vitalize game: The person who wants to play would have to install the vitalize plugin (same as needing to install flash for flash games). This will be free.
2. Yes, and there is a discount, but it doesn't cover all of the difference in price.
3. You can check prices in the clickteam web shop: https://www.clickteam.com/web-shop/
4. Comparison here: http://www.clickteam.com/eng/compareproducts.php
The most obvious is that you don't need to include the clickteam/mmf logo if you sell your game. There are also a bunch of extra extensions for Pro that aren't available for standard.
do most people have a vitalize plugin? similar to a flash plugin? also, when it's out...it's a free upgrade?

Unfortunately for clickteam, no, most people don't have the vitalize plugin (for playing games). However, it is a free and simple install.
I've just looked and MMF2 can already make vitalize games, just go to the properties of your game in mmf and change "build type" to "Internet Application". Of course, you won't be able to play it until vitalize is released.
how can you make it so many people can download the same game, and play with each other, and can chat on the game and do things etc.?

The built in "mooclick" object is for multiplayer. There is a "2-player" thread in this forum a few below this which has some answers already. To be honest though this sounds like your first game, and you're being too ambitious (this happens a lot). Make something simple first.
The mooapi page at the clickwiki has a set of links to tutorials: http://www.clickwiki.info/index.php/MOOAPI