Its called events, you make them in the event editor. If you haven't yet, check out the Chocobreak tutorial that comes with MMF2 and these tutorials.Originally Posted by dabullz












Its called events, you make them in the event editor. If you haven't yet, check out the Chocobreak tutorial that comes with MMF2 and these tutorials.Originally Posted by dabullz
.:::.Joshtek.:::.




I think you need to be starting on a bit of a lower level than this, to be honest.
Yea... I can't even make something like linerider yet... oh no, I'm going to have to try now.
well I found out that this game (and a much much more complicated games) can be easily created (if you read some tutorials) with flash. why dont people use that, if flash can make everything fusion can but alot more and more complicated things? Thanks.




Oh, so many ways to answer. But I'll just have to go with "Go on and use Flash, then".
what are some answers then
If anyone is going to have a go at line rider start with a ball which detects not just the lines that go from left to right










Flash is better than MMF2 when it comes to creation of runtime gfx. I would say, for everything else in 2D game making, MMF2 is far superior!
I think you are very very wrong when you say that Flash can do everything that MMF2 can. For instance MMF2 is great at collision detection, while I have heard that Flash is not great for that at all. And that makes MMF2 superior at making any kind of game that include intence action.
I have not used Flash, so I wouldn't say anything bad about it. But I have used MMF2 alot, and I love it because of it's ease of use. Why most klikers have chosen MMF2 is because MMF2's ultimate strength lies withing gamemaking, while Flash is more for videos and gfx.
I've also noticed that most Flash games are very limited in their gameplay. Most of them consist of only clicking on objects and making them do certain stuff. MMF is so varied, you can do almost whatever you imagine in one and same game. It's seldom you see an MMF game that hasn't a wide gameplay.

To add to popcorns post, Flash is also designed to be a web plugin, and be run in a web browser, while MMF2 is intended to create executable files.
Although, when Vitalized is released, you will also be able to run games in a web browser.
With enough experience you could create a game to the quality of a Super Nintendo game easily in MMF2, i can't see anyone acheiving that in Flash.
You can't "easily" create a game in flash. Flash requires something called ActionScript which is a pain to code in.
By comparison MMF 2 is a ton easier.
I agree with the previous suggestion that you need to start smaller.
Good luck.