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Thread: Hey how do you do this

  1. #11
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Hey how do you do this

    Quote Originally Posted by dabullz
    how do you make it so when you click a button it does a certain thing....?
    Its called events, you make them in the event editor. If you haven't yet, check out the Chocobreak tutorial that comes with MMF2 and these tutorials.
    .:::.Joshtek.:::.

  2. #12
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    Re: Hey how do you do this

    I think you need to be starting on a bit of a lower level than this, to be honest.

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    Re: Hey how do you do this

    Yea... I can't even make something like linerider yet... oh no, I'm going to have to try now.

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    Re: Hey how do you do this

    well I found out that this game (and a much much more complicated games) can be easily created (if you read some tutorials) with flash. why dont people use that, if flash can make everything fusion can but alot more and more complicated things? Thanks.

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    Re: Hey how do you do this

    Oh, so many ways to answer. But I'll just have to go with "Go on and use Flash, then".

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    Re: Hey how do you do this

    what are some answers then

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    Re: Hey how do you do this

    If anyone is going to have a go at line rider start with a ball which detects not just the lines that go from left to right

  8. #18
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: Hey how do you do this

    Flash is better than MMF2 when it comes to creation of runtime gfx. I would say, for everything else in 2D game making, MMF2 is far superior!

    I think you are very very wrong when you say that Flash can do everything that MMF2 can. For instance MMF2 is great at collision detection, while I have heard that Flash is not great for that at all. And that makes MMF2 superior at making any kind of game that include intence action.

    I have not used Flash, so I wouldn't say anything bad about it. But I have used MMF2 alot, and I love it because of it's ease of use. Why most klikers have chosen MMF2 is because MMF2's ultimate strength lies withing gamemaking, while Flash is more for videos and gfx.

    I've also noticed that most Flash games are very limited in their gameplay. Most of them consist of only clicking on objects and making them do certain stuff. MMF is so varied, you can do almost whatever you imagine in one and same game. It's seldom you see an MMF game that hasn't a wide gameplay.

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    Re: Hey how do you do this

    To add to popcorns post, Flash is also designed to be a web plugin, and be run in a web browser, while MMF2 is intended to create executable files.

    Although, when Vitalized is released, you will also be able to run games in a web browser.

    With enough experience you could create a game to the quality of a Super Nintendo game easily in MMF2, i can't see anyone acheiving that in Flash.

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    Re: Hey how do you do this

    You can't "easily" create a game in flash. Flash requires something called ActionScript which is a pain to code in.

    By comparison MMF 2 is a ton easier.

    I agree with the previous suggestion that you need to start smaller.

    Good luck.

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