Is there a feasible non-slow way to enjoy all the benefits of using the Active Picture object with external pictures for your Active (picture) object needs, and still have animations?
Because I love having things like this external (see SmileyHouse's Data folder if you need proof of this), but I've never tried to do animations like that, and I'd like to.
The best I can think of it to use the AP's AltValA as a counter for the current frame and then do like:
Every .7 Sec: Change picture to "Bla"+AltValA+".png"
Has anyone done something like this or has a better idea? I'm mostly worried about performance.