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Thread: FPS Shooter questions

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    FPS Shooter questions

    I am atempting to create a First Person Shooter using the gun sight form the Military file. How do you get the sight to fire right on were the crosshairs are and I also need help on how I would create a rocket launcher for the game. If you can help, I am in your great debt.

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    Re: FPS Shooter questions

    You can't make a first person shooter in 2d! (MMF2 only supports 2d, there are 3d extensions, but they just aren't powerful enough to bring full 3d to MMF2).

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    Re: FPS Shooter questions

    To detect a hit at the crosshair, I'd create a new, small object (called "hit detect" or something) when the user fires, check for any collisions with it and any kind of target, then destroy it at the end of the event cycle.

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    Re: FPS Shooter questions

    @LazyCoder

    There were first person shooters before the 3d revolution. Don't you remember those old shooting gallery type games? Thats what this guy is trying to make.

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    Re: FPS Shooter questions

    But the term "First Person Shooter" didn't exist until sometime after doom was made.

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    Re: FPS Shooter questions

    LOOK!!! I MADE SOMETHING 3D USING 2D ELEMENTS LIKE SEGA!!!!

    http://www.box.net/public/qqaq2ia4tq

    AHAHAHAAHAAHHAHAAAA

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    Re: FPS Shooter questions

    Wow that really sucks if you're trying to fool me into thinking that is 3d.

    If you want something 2d to look 3d, you should make it in a 3d program such as blender, and just render it. The frame rate would need to be a bit higher on the animations as well.

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