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Thread: [Request] Multiplayer Online object?

  1. #1
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    [Request] Multiplayer Online object?

    I remember an extremely easy-to-use object for online multiplayer called the Multiplayer Online object. (Or something similar to that.)

    It had a host, and multiple users could join the host over tcp-ip and other methods. It made multiplayer games very easy to design.

    I am wondering if something like this exists for MMF2, or if someone would be willing to make it. There were many things left out of the 1.5 extention, so there would need to be some things added, though, for example:

    Join game by name and type (no dialog for the user, but automatically joins the game specified. The user of the extention would also enter the method used to connect to the host.)
    Host game with name and type (specify a name and type of connection. This program now hosts a game with that name and connection type.)

    If this new Online Multiplayer object could be created, that would be great. Please do not tell me to use MooClick without also telling me where to find a good tutorial for it.

    (The main reason I want this extention is to make a MMORPG. It would, of course, be a very valuable extention. )

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on

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    Re: [Request] Multiplayer Online object?

    I'm going to tell you to use mooclick or moogame, because I'm telling you that you can already make multiplayer game very easily with the use of one of those two extensions.

    I think it is a bit radical of you to ask for someone to make an online extension with the same functionallity of the mooapi, when the mooapi is already capable and you just need to read some documentation.

    A three part article on how to make a game with mooclick:
    http://www.create-games.com/article.asp?id=1591
    http://www.create-games.com/article.asp?id=1592
    http://www.create-games.com/article.asp?id=1609

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    Re: [Request] Multiplayer Online object?

    Quote Originally Posted by Durnus
    I remember an extremely easy-to-use object for online multiplayer called the Multiplayer Online object. (Or something similar to that.)
    M.O.O = Multiplayer Online Object ;P

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    Re: [Request] Multiplayer Online object?

    Okay, so that wasn't the name. >.< But it was very easy to use.

    I'm going to read those documentations and try to learn how to use Moo.

    [EDIT] Wow! Those tutorials are amazing! Thanks, now I can make my game.

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: [Request] Multiplayer Online object?

    You can also check out Clickteam's video tutorials.
    .:::.Joshtek.:::.

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    Re: [Request] Multiplayer Online object?

    Wow, that is cool. I never realized how easy MooClick was! I thought you had to buy a server and make a server application or something! Thanks for the link!

    Mehehe, now I can get started on my game.

    [EDIT]: Good thing you posted those videos. Now that I see what you have to do, I see I never could've figured it out with just the other tutorial.

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    Re: [Request] Multiplayer Online object?

    Were you thinking of the direct play object?

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    Re: [Request] Multiplayer Online object?

    I think so. That name rings a bell.

    Thanks all for your help! Now I have (pretty much) a chatroom with bubbles that you control!

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