User Tag List

Results 1 to 4 of 4

Thread: Shadows

  1. #1
    No Products Registered

    Join Date
    Nov 2006
    Posts
    21
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Shadows

    Is there any way to have a shadow effect where like if the player jumps the shadow will remain on the ground?

  2. #2
    No Products Registered

    Join Date
    Jan 2007
    Location
    NC - USA
    Posts
    261
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Shadows

    Fastloops. start the shadow off at the player object, then fastloop it pixel by pixel in the y direction till it hits the ground.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Shadows

    You can also use the Move Safely 2 object- it comes with an example.

  4. #4
    No Products Registered

    Join Date
    Jan 2007
    Location
    NC - USA
    Posts
    261
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Shadows

    That extensions not provided in tgf 2.

Similar Threads

  1. Shadows and Revealing
    By Top_of_the_Temple in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 24th July 2013, 07:54 AM
  2. Mysterious shadows
    By ChrisBurrows in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 8th June 2012, 11:09 PM
  3. Shadows like in Nox
    By qenio in forum Hardware Accelerated Runtime
    Replies: 3
    Last Post: 2nd December 2009, 09:43 PM
  4. Simple shadows example
    By Nick in forum File Archive
    Replies: 3
    Last Post: 17th September 2008, 06:44 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •