User Tag List

Results 1 to 2 of 2

Thread: enemies

  1. #1
    No Products Registered

    Join Date
    Feb 2007
    Posts
    7
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    enemies

    how do you make an enemy that moves toward the 1st player and tries to kill them? also how do you make it so that if you jump ontop of the enemy it kills them?(like mario)

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: enemies

    1. Always -> Look in direction of Player
    2. Create an invisible detector object that follows the player and is always positioned just below it. When this object collides with an enemy and the player is falling, destroy the enemy.

    Though these are very basic ways to do both of them.

Similar Threads

  1. How to do Enemies?
    By Corlen in forum Lacewing
    Replies: 4
    Last Post: 18th April 2012, 06:59 PM
  2. PMO for enemies
    By Warmachine in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 29th May 2011, 05:00 PM
  3. enemies
    By WareWolff in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 30th June 2010, 08:53 PM
  4. Enemies
    By WareWolff in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 29th June 2010, 06:48 AM
  5. thrown enemies not detecting other enemies
    By mobichan in forum File Archive
    Replies: 4
    Last Post: 8th April 2009, 06:40 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •