The attached file contains an illustration of my problem. I am sorry for not being more descriptive in the subject, but couldn't think of a brief way to describe it.
I am using MMF2 2.1 build R243
The problem is fully described in the application, but here it is again in case anyone can answer it without looking:
There are 8 objects on the screen, I distribute values 0-7 into their A value slot. When the user clicks on the screen a "detector" object is created. The detector, if it overlaps an object with Avalue slot X, and hasn't got flag X set, rotates 1 step, and sets that flag.
What I expect:
When a detector is placed over 0, 1, 2, or 3 objects it rotates 0, 1, 2, or 3 steps, and then stops rotating and doesn't again.
What happens: Hard to explain. 0 objects seem to work. 1+ objects detected once. The old detectors rotate when new ones are placed.