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Thread: Making 3d games with click team products

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    Making 3d games with click team products

    Hello there,

    I know that the click team products are primarly for 2d style games but i have read bits and pieces about 3d extentions. To what extent can click team products use 3d meshes? ( 3ds files) I see some references to 3d extenstions in the the forums.

    Can you make 2d scrolling games but with 3d objects? Or "Mode 7" style games? Or can you do more? Are the 3d extension great/good/ok/need more work? Will they only in MM2fusion?

    Can it cope with 10 x 50 poly objects on screen? less?/more?

    Is it easy to implement? Little or no scripting? I know that depends on what you want to happening the game but say coudl you do a 3d sideways scroller shootem up without and coding/scripting?

    Also could you send me links to any click team made game that uses 3d?

    Any help answering those questions would be great. Thanks for your time.

    Kind Regards,

    Steam Bucky


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    Re: Making 3d games with click team products

    Hiya,

    There is a 3D mesh object - http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Board=17&Number=16553& Searchpage=2&Main=2276&Words=+mesh&topic=0&Search= true#Post16553

    Theres still a few bugs to be ironed out so i remember hearing, but its something

    Im not a 3D expert (in fact im a novice) so i cannot answer the other questions.

    Jason


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    Re: Making 3d games with click team products

    i made a 3d game with the opengl extension, (only exists in 1.5 and is SUPER limited, cannot load 3d meshes other than a odd non existing format which didnt work anyway, heh ) and it turned out quite fun, but because of the limitation of the extension, it wasn't really that fun to keep working on it.

    its open source and you can find it here:
    http://www.create-games.com/download.asp?id=6536

    If you have 1.5 you peek a look inside, otherwise you can always just download the game and try it.



    However, this doesnt work in mm2, and its very limited and buggy.

    For mmf2, the irrlicht extention (Work in progress) will probably be your best bet, but that means making the game full out 3d, and i guess its far from finished.

    the 3d mesh object is fun, but the main issues i see is that it doesnt support orthographic rendering right now, so its impossible to merge the 3d object in a good way with regular isometric 2d stuff.

    there is a mode 7 extension for mmf2.0 aswell as 1.5. It works nice and supports heightmaps and double textures aswell as lots of fun rendering options and whatnot. Its perfect if you want to do a mariokart style game.

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    Re: Making 3d games with click team products

    Thank you for the info,

    Adding the irrlicht extention - will you have to be a coder to use it?


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    Re: Making 3d games with click team products

    http://extensions.co.nr/index.php?action=extension&name=3D_Actives

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    Re: Making 3d games with click team products

    I'm working on an OpenGL extension atm.. It is really easy to use (ie no scripting) and I'm planning support for some common model formats as well as terrains... Time will tell what is possible to do... I'll keep you updated on this!

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    Re: Making 3d games with click team products

    Has anyone made games with this 3D extension that LIJI has mentioned:

    http://extensions.co.nr/index.php?action=extension&name=3D_Actives

    Can you post a link to game that uses it? I'd like to see it in action.

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    Re: Making 3d games with click team products

    Quote Originally Posted by DanielRehn
    I'm working on an OpenGL extension atm.. It is really easy to use (ie no scripting) and I'm planning support for some common model formats as well as terrains...
    Nice! Would it be possible to read the 3d game studio files (MDL, MD2, AQM, HMP)? Only a question.

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