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Thread: Question about AVI object in GF2

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    Question about AVI object in GF2

    Is there a way to make an avi apear as a background or have active objects apear on top of it? I have a game idea that requires an animated background but one thats too big and has too many frames to make an active object. If not is ther any other way to do it? Thanks.

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Question about AVI object in GF2

    The main method I know of works in MMF2 but not TGF2 (because TGF2 doesn't have the extensions), but you can try the Animation Object.
    Quote Originally Posted by Yves
    You can display AVI files in the frame with the Animation object, but there will be no sound, and this object doesn't support all the codecs supported by the DirectShow object.
    .:::.Joshtek.:::.

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    Re: Question about AVI object in GF2

    I'm not as firmiliar with The Games Factory 2 as I am with Multimedia Fusion 2 Developer, but here is a general to make sure it works with The Games Factory 2.

    If you're not going to have sound, and you're not going to load your AVI's externally through user input then you can convert your AVI's to active objects. You might need an external converter to make it work.

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    Re: Question about AVI object in GF2

    Thanks for the suggestion. Um but, what codecs does it support? Becouse none of my avi's work with the animation object even the uncompressesd ones.

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