i have recently discovered the 3d mesh object and i think its an amazing extension. And now im working on a resident evil style engine, so 2d backgrounds and 3d characters/objects. Now the problem is this, i can give movement to my guy like turning and animations are working just fine, but id really like to know how to make my character move the direction hes facing.
For turning around i got:
-repeat while a key is pressed -> move mainchar's Y direction +1
(something like that)
but its a 3d object and i gotta make a custom system on how to detect what direction the main char is facing and make him move that direction by upon pressing forward etc.
I tried alot to make this work but maybe i missed a couple of things, i really do hope this is possible though...