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Thread: MMF2 Layer bug

  1. #1
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    MMF2 Layer bug

    I'm working on a game where I've got 6 different layers, and at some occasions I've had to add more layers to the game, for parallax backgrounds and that sort of stuff. The problem is that every time I've created a new layer, all Create an Object actions in the event editor would still create the objects on the same layers as before.

    For example, if I had an event that would create an object "Active1" on layer 3, and then created another layer above layer 3, then MMF would still create Active1 on layer 3, even though layer 3 had already been pushed down in the layer list, to layer 4. So Active1 would be created on the wrong layer.

    I've got some hundred Create an Object actions in my game, so you can imagine my frustration when I, every time I create a new layer, have to change all those events to make it work properly.

    Someone might have mentioned this bug before, but please, fix this thing, because it's very annoying.

  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Re: MMF2 Layer bug

    I assume you have the newest build of MMF already? If not you should and make sure it hasn't been fixed. If you do have the newest build already, then I agree, this should definitely be fixed.

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