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Thread: Playing video behing objects, alpha ignored

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    Playing video behing objects, alpha ignored

    When I play a video file behind objects (using the method with the directshow object where the background is 16,0,16) the objects' alpha channels are ignored, and only an alpha value of 255 is opaque.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Playing video behing objects, alpha ignored

    Just out of curiosity, why use the Direct Show technique vs. just using the Animation object to put video under objects? Is the Animation object unstable?

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Playing video behing objects, alpha ignored

    maybe because your GFX card directly renders it, so opacity is not supported using overlay

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    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Playing video behing objects, alpha ignored

    Since semi-transparency change the color mask 16,0,16, the video is not rendered on this new color...

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    Re: Playing video behing objects, alpha ignored

    Oh I didn't even know about this object! Thanks. It works fine with alpha channels.

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