I must have bothered you about this several times before, but I don't think I ever get a proper answer.
Why is there a limit to Alterable Values and flags (especially flags)? And if there has to be, why so low?
With any game engine I do, I always come close to or even use up all of my flags. With Alterble Strings, I can use these as values as much as I can Alterable Values, which is nice, but just having 32 flags is really limiting.
Could I ever hope for more? Like, twice the amount (or dare I wish, almost infinite)? I mean, it's just ON/OFF switches.