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Thread: Glitch

  1. #1
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    Glitch

    I'm working on a shooting game and i have a gun that shoots through only sections of this wall. But i have it set "Collision between bullet and wall= destroy bullet". How would i fix this?

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    Clicker Fusion 2.5 Developer

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    Re: Glitch

    If the wall is particularly thin, their may be a problem with the bullet jumping through the wall. This can be fixed, but it could get complecated.

    Try the exact same thing but shoot the bullet really slowly and see if that fixes it. If it does fix it you need to use a different technique which people can explain to you here.

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    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    Re: Glitch

    Alternativly, write your own bullet engine. It is VERY simple.

    Rename alterable value A of the bullet to: XSpeed

    Instead of shooting the bullet at speed 100, you shoot it at speed 0. Steright afterwards you set the variable XSpeed to lets say 10.
    - Shoot bullet at Speed 0
    - Set XSpeed=10

    The next condition is for example: "Always" or you could use "Every 0.05 sec".
    Start a Loop. Name the loop "MoveBullet".
    - Run loop "MoveBullet" for "XSpeed" times.

    The next condition:
    - On loop "MoveBullet"
    + Bullet is NOT overlapping obstacle

    - Bullet X = Bullet X + 1

    -----------------
    Try and play arround with that. Im sure there are other users that would like to explain things more in depth if this doesnt help you.

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