Hi, hopefully in the future MMF 2 or 3 will get a frame by frame automatic update to the Main event editor, because you still have to change the main code of your events frame to frame, making it a slower process to build up a game engine, when you think up a new feature, and have to delete a previous frame and clone the frame with the updated code to get it to carry over to the other frames. It would be tremendous if MMF updated itself on a global scale. You could add a feature to set "Groups" as locked out from being updated if you want to omit the Group from being updated with the rest of the frames events.
Most games Professional and indie face a hit or miss strategy most of the time, because after the concept and a good amount of work has gone into a project and an issue arises there are 2 decisions,
1. Keep the problems and press forward OR kill the idea. This has happened a lot of times in the professional industry.
2. Be able to re-write the code and update without huge problems, other than time issues. Then have the killer idea become a reality.
I think this is why you see games that started out to be brillant concepts turn out to be not so great. It's the don't look back mentality.