So I have a game where I want to click and drag objects onto the board then have physics handle the movements upon release. Basically:
Click object and drag it to playing field.
Upon release of mouse, movement goes into physics. And object falls.
I have the movement of the object setup as PHYSICS STATIC. Then I did "When user left clicks on Object, Position XMouse YMouse but it does not seem to drag the object around.
How can I properly drag this then have physics take over when I stop holding the mouse button?