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Thread: Vitalize! 4

  1. #41
    Clickteam Clickteam

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    Re: Vitalize! 4 (pre-release version)

    Update : a new version has been uploaded (4.0.248.1). Fixes & changes :

    - the embeded binary files didn't work.

    - Vitalize! now supports Apppath$ or Appdrive$+Appdir$. This allows you to build the same MFA file either as stand-alone app or Vitalize! app without changes if you dynamically load external files.

    - Vitalize! no longer runs TGF1 / MMF1 applications if the new Sounds & Music parameters are used to disable sounds and/or music.

  2. #42
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    Re: Vitalize! 4 (pre-release version)

    I cleared the cache and it won't load. However, the crash won't reproduce, either.

  3. #43
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    Re: Vitalize! 4 (pre-release version)

    Which makes sense, somehow, as if it doesn't run, it can't crash

  4. #44
    Clickteam Clickteam

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    Re: Vitalize! 4 (pre-release version)

    Hey Rando, Happy Birthday !

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    Re: Vitalize! 4 (pre-release version)

    Thanks!!

  6. #46
    Clicker Fusion 2.5 Developer

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    Re: Vitalize! 4 (pre-release version)

    Hey guys, do you think it would be too much trouble to add support for a Linux version of the plugin? I'm using Kubuntu Linux with Firefox and I'd like to start testing Vitalize! games on Linux to see how well they run.

    If not, than it's okay. Just hoping there would be.

    Jesse~

  7. #47
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Vitalize! 4 (pre-release version)

    Quote Originally Posted by Jesse
    Hey guys, do you think it would be too much trouble to add support for a Linux version of the plugin? I'm using Kubuntu Linux with Firefox and I'd like to start testing Vitalize! games on Linux to see how well they run.
    *sigh* there is no linux version, why they have the java runtime

  8. #48
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Vitalize! 4 (pre-release version)

    CT mentioned something about Linux version made in Java but it surely won't be released before 2010..

  9. #49
    Clicker Fusion 2.5 Developer

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    Re: Vitalize! 4 (pre-release version)

    @Fano, thanks for the info

    @neat_, I can see your point for the Vitalize! plugin.

    On the other hand, it actually would be cool to have a Linux version of the actual program that could run exclusively on Linux that can compile in only Java instead of a specialized "Linux code".

    Example:
    Windows Ver compiles Windows Executables & Java Apps

    Linux Ver compiles Java Apps only

    This way, there's an alternative, but that's just an idea that probably doesn't belong here.

    Here's hoping for the speedy succession of the Java Runtimes so that us "other OS users" can have some fun with Click games.

    Jesse~

  10. #50
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Vitalize! 4 (pre-release version)

    Ah Jessy sorry Francois at Klikcast episode 4 (there is link at forums) mentioned about Java version for Mac. But if main interfance would be in Java it also should be useable at Linux.

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