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Thread: rolling

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    rolling

    how do i make a character roll while he's running? just a small soumersault(srry if i spelled it wrong or said it wrong)

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    Re: rolling

    In the event activating what's supposted to let you roll, select the object that rolls and go to scale/angle, then select set angle, and then type in angle("insert object that's supposted to roll")+30 if is facing left, -30 if facing right.

    When it's not supposted to roll, set angle to 0. Hope that helps

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