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Thread: Sword fighting

  1. #1
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    Sword fighting

    I made a simple game about sword fighting...
    now it detects if ur sword got hit, ur hand got hit, or killed..

    it looks pretty sucky when i play it...
    and pretty in code (did it as clear as i can)

    can any1 take a look and say if there is any easier way to do it? which will also look better?

    http://rapidshare.de/files/38033077/swordtest.mfa
    (uploaded to rapidshare)

  2. #2
    Clicker Multimedia Fusion 2

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    Re: Sword fighting

    You mean it's 'sucky' graphically? This "shadow" when sword is moving?

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    Re: Sword fighting

    no.. i mean the programing is hard and sucky..
    it also doesnt look good cuz i mess with the directions of the sword...and its not smooth...
    and coding is kinda not smart

    is there any other way to get the same result better smoothly and good?

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    Re: Sword fighting

    Well, try using angles and use a value that add or subract to itself. Set always angle to equal to this value.

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    Re: Sword fighting

    hmm i dont think its gonna change anything can u edit what i did and upload it to rapidshare so i can see?

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    Re: Sword fighting


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    Re: Sword fighting

    im sorry, link broken or i need name of the game

  8. #8
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    Re: Sword fighting

    making games and especially good/good looking games is hard, you can't expect it to make it's self. however mmf2 gives you enough room to make pretty functional and appealing games, just keep going your games will get better and it will become easier.

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    Re: Sword fighting

    im sorry, link broken or i need name of the game
    lol? it works fine for me. Maybe your mmf2 shows error because I have newest build (and I made this example on newest version).

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    Re: Sword fighting

    no i mean, ur link directs me to-
    http://www.funny-games.biz/main.html

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