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Thread: Minimap Object - Public Beta

  1. #51
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    Re: Minimap Object - Public Beta

    I understand. Then I wish you best of luck and, well, keep us posted.

  2. #52
    Clicker Fusion 2.5 Developer

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    Re: Minimap Object - Public Beta

    Thank you! I am looking forward to it!

  3. #53
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    Re: Minimap Object - Public Beta

    I would like to express my interest in this object also!

  4. #54
    Clicker Fusion 2.5 (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Minimap Object - Public Beta

    Quote Originally Posted by Lance
    Funny thing is, my minimap does it like that. And for some reason, it doesn't calculate it's position correctly when the object suddenly speeds up. When it stands still, the minimap displays just fine though. Weird huh?
    I think that's because when it's moving, some of those XPos/100 calculations results in a decimal 'movement' - you can't move something 0.5 of a pixel, it isn't possible. So decimals are rounded down and your object doesn't appear to move properly. You'd need some kind of fastloop to accurately fill in the gaps, I believe.

  5. #55
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: Minimap Object - Public Beta

    Try XPos/100.0 instead.

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