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Thread: Minimap Object - Public Beta 3

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    Minimap Object - Public Beta 3

    Third Beta!

    * Fixed Ink Effects
    * Fixed Transparency Issue
    * Added Coordinate Conversion Expressions
    * Added Flash Functions for Objects and Positions
    * New Icon ^^

    Get it!

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    Clicker Multimedia Fusion 2 Developer
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    Re: Minimap Object - Public Beta 3

    Man you're working fast and hard!
    Just gave it a quick test with the HWA build and it seems to work great even when mapping thousands of objects.

    Maybe this isnt relevant but as fun information I could get around 7000-8000 objects without any slowdowns with HWA enabled and minimap mapping all objects. So that's truely awesome!
    (The same app without the minimap object at all started to slow down at about 11000 objects)

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    Re: Minimap Object - Public Beta 3

    This Minimap has some great features!

    Line and ellipse are great for both function and effect, and flash is also a welcome addition.

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    Re: Minimap Object - Public Beta 3

    Perfect. Ship it!


    Edit: Funny you should say "Get It"... http://puchisoft.com/GetIt :P

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    Re: Minimap Object - Public Beta 3

    If no bugs has been found I'll release it tomorrow night ^^

    Happy new year everyone!

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    Forum Moderator Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: Minimap Object - Public Beta 3

    No bugs.. but
    What about an isometric version?
    And maybe being able to blit the actual object onto the map, at a smaller scale of course.
    Oh, and you've got two different set Position actions .

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    Re: Minimap Object - Public Beta 3

    I found a bug. Well, I'm not sure if it's actually a bug, maybe it's just because my mouse is moving too fast? Let me upload an example: http://koti.mbnet.fi/ravenius/secret/Minimap%20Beta%203%20testing.mfa Try moving around with the mouse, you can see that it reacts weirdly in the minimap sometimes. I don't even know if I should be supposed to do something like this, I was just testing. :P

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    Re: Minimap Object - Public Beta 3

    Greyhill:
    It could get very slow to blit the actual objects, it's faster (and looks better) if you make a smaller version of the objects and position them yourself on the minimap...

    This should support isometric as well.. should'nt be any problems... Or did you have anything special in mind?

    About the two set position actions.. I recently added the movements structure to the minimap and that adds the default set position actions... I'll remove my custom ones

    Ravenius:
    I'll take a look at it when I get home later tonight!

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    Re: Minimap Object - Public Beta 3

    I'm not even sure what you mean.. the position lagging of the active object?.. I don't think there's anything I can do about that :\

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    Re: Minimap Object - Public Beta 3

    The active objects has nothing to do with the extension.
    The set position will always lag if you dont use fastloops so theres nothing new there.
    The extension is perfect. Bring it out of beta and release it Daniel. And thank you for this object! I'm eager to use it properly.

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