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Thread: [BUG]HWA and Pixel Object

  1. #11
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    Re: [BUG]HWA and Pixel Object

    On a side note, The animation object can play the video chunk of window's AVI's

    Maybe you could run it without any codecs.

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    Re: [BUG]HWA and Pixel Object

    Lol. You know what I meant!

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    Re: [BUG]HWA and Pixel Object

    Quote Originally Posted by SEELE
    On a side note, The animation object can play the video chunk of window's AVI's

    Maybe you could run it without any codecs.
    Without any codec? Yea sure... so that's about a 200MB file.

    I've actually tried looking in the registry for the XVid version information, but I couldn't find anything substantial. So I just gave up and went with the way that was guaranteed to work.

    It's not obtrusive in any way, it's just a tiny grey square in the upper left hand corner, and it is only up there for about a second.

    Also, some people don't like programs digging through their registry.

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    Re: [BUG]HWA and Pixel Object

    Without any codec? Yea sure... so that's about a 200MB file.
    I don't see how, running it without codecs would make it any larger.

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    Re: [BUG]HWA and Pixel Object

    Most codecs offer video compression like Xvid, Divx, Mpeg4, etc. That's why they're smaller than regular AVI or MPEG files.

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    Re: [BUG]HWA and Pixel Object

    The codec defines how the video is compressed. If it isn't compressed, then that means that every single pixel color is recorded. So not only does it take up tons of extra space, it also usually will not play at the desired framerate, because it's just too much for the cpu to handle, and most people don't have enough RAM to play those files.

    Lossless files like that are only used in video editing, and that's so no quality is lost. The final output is always compressed in one way or another.

    EDIT: Gah! byo got to it first!

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    Re: [BUG]HWA and Pixel Object

    Yes, I agree.
    But if there is no compression, there is no need for a codec (Ie. MP3 VS WAV). And most people don't like to download 200 MB video files as mentioned.

    EDIT: lol. And we're not talking about compression like in ZIP files. Most video codecs have amazing techniques for rendering each frame. I can only think thse guys who did are crazy.

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    Re: [BUG]HWA and Pixel Object

    Data and video are compressed much differently.

    Data is compressed losslessly, because if it wasn't, nothing would run. The data has to be EXACTLY the same.

    Video, since it's a visual thing, can be compressed lossyly (if that were a real word!). Even though the exact pixel colors are not the same as in the lossless version, you will still have a hard time telling the difference between the two.

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    Re: [BUG]HWA and Pixel Object

    Yes. The DivX and Xvid codecs render only what's necessary between each frame, rendering only little squared regions when needed (although I'm pretty sure they use other compression algorithm together).

    That's why we have small file sizes with these codecs. It's not ONLY because of the pixel rendering techniques, but the frame rendering. And the future is not so far.

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    Re: [BUG]HWA and Pixel Object

    I think there is some confusion,
    Of course you still compress it;(guh) you just don't use and low level drawing protocols.

    But you decode it as the same (of course slower).


    And the future is not so far
    I think we should all remember that AVI was an early stage of a bad idea, and is used only for convenience.

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