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Thread: HWA Lens Object or Pixel shader?

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    HWA Lens Object or Pixel shader?

    Is the Lens Object going to be updated to support HWA?

    Or is somebody just going to write a pixel shader... thingy?

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    Re: HWA Lens Object or Pixel shader?

    it'd be a good idea to have an HWA version of the lens object since it has options that would be harder to code into a shader (like importing images from an AO)

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    Re: HWA Lens Object or Pixel shader?

    But would you even need to import images?

    Active object are already animated, and they can import images too!

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    Re: HWA Lens Object or Pixel shader?

    actually using active object as an example probably wasn't the best idea... being able to import images from Overlay Redux sounds better

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    Re: HWA Lens Object or Pixel shader?

    Ah. Gotcha.

  6. #6
    Clickteam Clickteam
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    Re: HWA Lens Object or Pixel shader?

    AFAIK you can't read from the underlying pixels from the pixel shaders right now, but when it happens I will have a look at it

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