Looking at the way this new shader window is set up, are we looking at the ability to expand shaders just like we do with extensions, in the future of HWA? If so, I can see this being an amazing new step for MMF2, because not only will we have pixel shaders, but we can as a community, expand on them with things like reflection/refraction, glow, lighting effects, fire, water, etc.
Any input on this Yves? On the list? Planned? I'm not looking for a date, I just want to know if it'll be possible in the future.