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Thread: antialiasing whole sprite instead of just the edge

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    antialiasing whole sprite instead of just the edge

    is there a way to do it? I've seen 2D sprites (for example from capcom games,like streetfighter2) that are pixel-perfect originally, but when you play the game (on mame for example), every single pixel gets an antialiasing effect. How do I do that? MMF2's antialias button only antialiases free edges.

    thanks in advance.
    christina

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    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: antialiasing whole sprite instead of just the edge

    If you resize the object at high quality, it will give you the effect you want.

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    Re: antialiasing whole sprite instead of just the edge

    Notice that the SF2 game you mentioned, was not made with any antialiasing originally. It is "pixel solid" or "pixel perfect" as you described. What MAME does is some sort of interpolation, probably using DX or OpenGL features. It just makes the graphics a little nicer, but is not anything like making the sprites properly WITH soft edges.
    I strongly discourage using any automatic antialiasing to the whole sprite like this, except when you scale or rotate the object, of course.

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    Clicker Multimedia Fusion 2

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    Re: antialiasing whole sprite instead of just the edge

    LIJI is gonna release an extension which kind of does this some time soon. It expands the screen twice the size, smoothing out the edges at the same time. Could you post a screenshot of MAME?

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