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Thread: Pixel Shaders examples

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    Pixel Shaders examples

    Hi all ! I've uploaded an example of all the pixel shaders I've done.

    You can download the file here (rename ".rar_" into ".rar").

    Please, post here all the ideas you want to have for fun or for a project. I'll try to see if I can make a pixel shader for it.

    I'll make a package of all the pixel shaders presented in this example.

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    Re: Pixel Shaders examples

    Nice. Lets 'av em then



    PS was that including the layer zoom too? I havn't really been properly reading but i think you were working on one?

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    Re: Pixel Shaders examples

    All the pixel shaders in this example can be applied to a layer and you can see some of the objects in this example with a pixel shader for zooming in/out.

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    Re: Pixel Shaders examples

    Wow that's pretty awesome, is simple invert shown there because I didn't see it.

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    Re: Pixel Shaders examples

    *Drools*

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    Re: Pixel Shaders examples

    Excellent effects! Isn't the "Resize the picture from left top corner" a "crop" feature?

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    Re: Pixel Shaders examples

    Would it be possible to make some kind of graphical mask?

    The mask itself could be any shape and would be invisable, and it would hide any selected objects that were underneith it.

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    Re: Pixel Shaders examples

    Thats awsome! when are the pixel shaders going to be released?

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    Re: Pixel Shaders examples

    Very nice and well made shaders!

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    Re: Pixel Shaders examples

    Wow that's pretty awesome, is simple invert shown there because I didn't see it.
    >> Invert effect is the first one (2x1)

    Would it be possible to make some kind of graphical mask?
    >> No because a pixel shader can't have a picture as a parameter currently...

    The mask itself could be any shape and would be invisable, and it would hide any selected objects that were underneith it.
    >> It's impossible to "hide" a part of an object wich is under another through pixel shader I think.

    When are the pixel shaders going to be released?
    >> Currently, I don't think pixel shaders are as useful as they will be when we'll be able to use their parameters in the event editor so I'll wait for the next release of HWA (when it will support the parameters of the pixel shaders in the event editor).

    Very nice and well made shaders!
    >> Thanks

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