this is my first post and I'm already asking for help. Hope you don't mind though
Currently I'm trying to create a platform engine for a Turrican fan game (best platform game ever imo), based on David Newton's Fastloop Custom Platform Movement for Multimedia Fusion. So far I have been able to remove all the stuff I don't need and been trying to add support for elevators. I've been trying for days now and just can't get it right. The player sprite seems to react to the elevator in some way but then slips through it in the end.
Another thing I'm trying to add but can't get working either is smooth movement on diagonal surfaces (I included one in the test level). I want the player sprite to detect diagonal surfaces and move up and down on them accordingly.
I am optimistic that an experienced user won't need much time to fix the stuff I screwed up. This is my first go at creating an event-based platform engine and I would highly appreciate your help. I want to make this game so hard
The MMF file can be downloaded from here:
Thank you all for taking notice.
Hoping to read you soon