User Tag List

Results 1 to 2 of 2

Thread: Phizix Chipmunk - a few improvements

  1. #1
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jul 2006
    0 Post(s)
    0 Thread(s)

    Phizix Chipmunk - a few improvements

    I've had some ideas for improvements with the Phizix extensions. I heard that Daniel Rehn won't modify anything to the actual chipmunk engine, but these improvements I have in mind are really important.

    1) When two objects have a slider joint, and one is on a floor, the other in the air, the one in the air will obviously stop falling if the maximum length is met. However, even though the object stops, the velocity is intact which will make some objects fall through it even though it stands completely still.

    2) The ablity to freeze. It'd be really useful if you could freeze either x/y positions, angles or velocities. The always condition just isn't enough to make sure these values keep the same.

    3) Individual gravity. Sometimes the gravity just isn't the same for all objects, say, one object is a gravity-negative compared to the other objects, yet are in the same room as the others.

    4) Objects goes through walls. When a object with high vertical velocity lands on a floor, the object goes around 1-10 pixels into the floor, and if the wall and object is thin enough, go completely through. (This may be unfixable due to it being a part of the chipmunk core physics?)

    Even though some of these can't be fixed, I'd really like to see some of these improvements.

  2. #2
    No Products Registered

    Join Date
    Oct 2006
    0 Post(s)
    0 Thread(s)

    Re: Phizix Chipmunk - a few improvements

    Individual gravity can be done by applying a force proportional to the objects mass, and for stuff going through walls nothing can really be done except increasing Iterations...

Similar Threads

  1. Phizix Chipmunk Engine ?
    By duwayy in forum Extension Developers Lobby
    Replies: 5
    Last Post: 19th October 2012, 01:53 AM
  2. What am I doing wrong with the Phizix Chipmunk?
    By RGBreality in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 7th September 2010, 05:11 PM
  3. ?'s about Chipmunk Phizix Extension
    By camelman in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 25th February 2009, 12:23 AM
  4. Phizix - Chipmunk Engine (Help needed)
    By Tim in forum File Archive
    Replies: 2
    Last Post: 8th February 2009, 09:51 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts