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Thread: Ink Effect or Action: Change HUE

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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Ink Effect or Action: Change HUE

    It would be fantastic, because if you want to have one car in 10 colors, you have to have 10 objects (or 10 animations). With change HUE (for each instance, not the same as Replace color) it would be powerful and very useful.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Ink Effect or Action: Change HUE

    I've got my eye onthe spritesheet object thats being developed as we speak. If they manage to include support for palette files, we'd have complete control of the colors for any instance of an active object. While a hue ink effect would definately be awesome, the potential for the palette changing ability goes even farther.

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    Forum Moderator Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: Ink Effect or Action: Change HUE

    Surely this could be acheived with a hwa shader.

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Ink Effect or Action: Change HUE

    I've already done a bunch of pixel shaders to do exactly this effect. You can select the color to change from (red, green, blue, yellow, purple, cyan or grey) and the color to change to (all the color you want) and the pixel shader will do the work for you.

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    Re: Ink Effect or Action: Change HUE

    I would still appreciate a Ink effect since my computer doesn't support shaders...

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    Re: Ink Effect or Action: Change HUE

    Get a new one then :P

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    Re: Ink Effect or Action: Change HUE

    Ok... If you'll pay it.

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