User Tag List

Results 1 to 8 of 8

Thread: active object rotation

  1. #1
    Clicker Fusion 2.5SWF Export Module
    jpcr's Avatar
    Join Date
    Jul 2006
    Location
    Paris, France
    Posts
    492
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    active object rotation

    HI ,

    an active object rotates around a specific point (hotspot or action point, not sure... )

    is there a way to change dynamicly this "centre" point in the events?

    thanks

  2. #2
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    Darlington, UK
    Posts
    3,298
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    hotspot, and no.

  3. #3
    Clicker Fusion 2.5SWF Export Module
    jpcr's Avatar
    Join Date
    Jul 2006
    Location
    Paris, France
    Posts
    492
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    ah i was afraid of that, too bad, i guess my little game stops there then because it was based on this....

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

    Join Date
    Jun 2007
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    The active picture object will do that with 9 locations available in the events


    Dave

  5. #5
    Clicker Fusion 2.5SWF Export Module
    jpcr's Avatar
    Join Date
    Jul 2006
    Location
    Paris, France
    Posts
    492
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    any details about this Dave? but i'm afriad 9 is not enough, i need to be able to put my "centre" whereever i want in the screen then rotate around it.

  6. #6
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    Darlington, UK
    Posts
    3,298
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    You can easily rotate around any point with a little bit of maths though.

  7. #7
    Clicker Fusion 2.5SWF Export Module
    jpcr's Avatar
    Join Date
    Jul 2006
    Location
    Paris, France
    Posts
    492
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    really? how ?

  8. #8
    Clicker Fusion 2.5 Developer

    Join Date
    Jun 2006
    Location
    Hampshire, UK
    Posts
    963
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: active object rotation

    The easiest option is to use MMFs Ellipse movement which you can apply to objects under the Movements tab in objects property.

Similar Threads

  1. object rotation, and scrolling rain.
    By jhonson in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 16th November 2008, 04:20 PM
  2. Rotation and movement of active pictures.
    By Almightyzentaco in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 24th October 2007, 11:52 PM
  3. Active Picture - rotation issue
    By droberson in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 1st September 2007, 04:08 PM
  4. Active Picture rotation
    By xyzzy in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 2nd July 2007, 06:48 PM
  5. Object Rotation
    By MikeR in forum File Archive
    Replies: 5
    Last Post: 3rd July 2006, 09:20 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •