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Thread: Music that plays into a second level

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    Music that plays into a second level

    I have got some title music for my title screen ingame and I would like to use the music in all the menus too. However I don't if its avoidable want to restart it when the player presses start and I want to just have it continuously play through the menues until the player has selected play main game or whatever.

    Thanks for your time!

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    Clicker Multimedia Fusion 2

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    Re: Music that plays into a second level

    In the application properties under the runtime tab you can tick 'Play sounds over frames' That will keep your music playing as they move through your different menu frames until you stop it when they start the main game

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    Re: Music that plays into a second level

    Thanks! But does that mean I will just have to select "Stop Music Playing" whenever I do the "next level" event now?

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    Clicker Multimedia Fusion 2

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    Re: Music that plays into a second level

    That depends on how you are doing the music in your game.
    If you are using 'Music' (.mid) rather than 'Samples' (.mod, .wav, .xm etc. etc.), then as soon as you start playing the new music the old one will stop.
    Samples on the other hand will play on one of the available channels (there's 32 I think) so you would need to stop the sample from playing.
    An alternative method when using samples for your music is to use a specific channel for all your games music and 'Lock' it so normal samples (your games sound effects) won't try to play on that channel. Then when you want to change the sample your using for the levels music just use Play and Loop Sample on Specific Channel. When you do that it would stop any sample currently playing on that channel and play the new level music

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    Re: Music that plays into a second level

    Hmm

  6. #6
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    Re: Music that plays into a second level

    You don't need to stop a channel to play new music on it.
    Working as fast as I can on Fusion 3

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    Re: Music that plays into a second level

    start of frame
    +is music playing XnegateX
    -play music

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