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Thread: Looki's shader pack

  1. #11
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Sphax's Avatar
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    Re: Looki's shader pack

    A tiny zip file like that can be hosted pretty well by this forum.

  2. #12
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    Re: Looki's shader pack

    Sphax, you're right. Didn't think about that.
    Thanks for the offer, though, Jason!
    Anyway, I updated the "perspective" shader for Seele. It now features a "X center" parameter.
    Also, I added a little example, it's just a file containing most of the shaders applied on a backdrop though!

    Oh, and could someone please edit my first post and put the attachment link in it? I can't edit my post anymore!
    Attached files Attached files

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
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    Re: Looki's shader pack

    Updated, hopefully that works ok

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Looki's shader pack

    Big Thx Looki for make a Example

  5. #15
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    Re: Looki's shader pack

    New version 1.2 available!

    Simple Mask (Fills object with a color)
    Gradient (Generates a gradient)
    Rotate and Sub-Pixel positioning (If you'd rotate an object with MMF's function and a apply sub-px shader on it, you'd rotate the sub-px positioning,too!)

    Too bad I can't edit the first post.
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  6. #16
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    Re: Looki's shader pack

    I really like this Shader Pack, especially the simple mask one! Would it be possible to make a parameter that would set the visibility % of the mask?

  7. #17
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    Re: Looki's shader pack

    Yes, it is. Version 1.3 attached. :P
    Sorry for the bunch of versions!

    Oh, just a note: The example mfa features a frame which shows 12 different gradients using the gradient shader.
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  8. #18
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    Re: Looki's shader pack

    It would be cool if the gradients worked like the mask, so that there wouldn't be anything where the object was transparent :p
    Yeah I bring up too many suggestions

  9. #19
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    Re: Looki's shader pack

    No, you're awesome.
    Just added a new parameter, "Mask". Check it and you get the feature you wanted.

    EDIT: Another new paremeter in Gradient: Visiblity.
    Using this, you can change the visibilty of the gradient color.
    For example, visibility=0 won't change the color but the alpha.
    Visibility=1 is the gradient, you don't see anything of the source.

    V 1.45 attached!
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  10. #20
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    Re: Looki's shader pack

    Thank you very much, Looki!

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