User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Thread: Extension Idea: Slow Loop Object

  1. #1
    Clicker Multimedia Fusion 2
    dragonguy's Avatar
    Join Date
    Apr 2008
    Location
    RULE BRITANNIA!
    Posts
    3,071
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Extension Idea: Slow Loop Object

    This is similar to the Fast Loop Object but you can set a maximum for how many times it can fastloop per a mainloop.

    For example: If you were to set the Slow Loop Object to run a Loop 1000 times at a limit of 10loops per mainloop at 100frames per second, it would take exactly one second for it to do it.

    The purpose of this is to make gradual effects rather than instant effects, both gradual effects and instant effects are good.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    Err.. this isn't possible :)

    EDIT: Misunderstood what was meant!

  3. #3
    Clicker Fusion 2.5 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Location
    Turku, Finland
    Posts
    1,023
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    And even if it was... what? You want to slow down fastloops?

  4. #4
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, ┼rhus
    Posts
    3,455
    Mentioned
    2 Post(s)
    Tagged
    1 Thread(s)

    Re: Extension Idea: Slow Loop Object

    Didn't someone make a chunked fastloop object?
    (it takes long loops in smaller chunks of a certain size)

    Jamie: Of course it is possible, instead of just triggering the event in a for loop, just max it out at 10 and then continue on the next event loop.

  5. #5
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    OldManClayton's Avatar
    Join Date
    Aug 2006
    Posts
    193
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    I'm confuzzled.

  6. #6
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Sep 2006
    Location
    Norway
    Posts
    445
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    What would be the point, why not just regular events for it? since the need for speed aint there?
    Jean Villy Edberg

  7. #7
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Sphax's Avatar
    Join Date
    Jun 2006
    Location
    Paris, France
    Posts
    4,454
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    I've already done this extension which is named "Useful Loops object". It contains the possibility to create "chunked fastloops" and traditional "fastloop" with IDs.

    You can download it with FusionUpdater.

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    Sphax, would you consider releasing your extensions on the forum instead of silently on Fusion Updater? Not everyone uses it, and you make some pretty awesome stuff

  9. #9
    Clicker Multimedia Fusion 2
    dragonguy's Avatar
    Join Date
    Apr 2008
    Location
    RULE BRITANNIA!
    Posts
    3,071
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Extension Idea: Slow Loop Object

    Ok Thanks

  10. #10
    No Products Registered

    Join Date
    Jul 2006
    Posts
    2,289
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Extension Idea: Slow Loop Object

    There was a looper object by Crag for MMF 1.5 that had many features and a lot more control over the loops. However, many people were looking at speed rather than capabilities and preferred the other options.

    Maybe someday that one will get ported and become another option in the looping toolbox, again.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Extension Idea: Similar to Active Object
    By Tim in forum Extension Developers Lobby
    Replies: 2
    Last Post: 23rd August 2011, 02:04 PM
  2. A Slow Fast Loop... Or Bad Coding?
    By variant in forum File Archive
    Replies: 3
    Last Post: 9th February 2010, 12:46 AM
  3. Extension idea: temporary variable object
    By Random in forum Extension Developers Lobby
    Replies: 0
    Last Post: 25th May 2007, 05:58 PM
  4. Extension Idea: Walk-around Object
    By Novabrain in forum Extension Developers Lobby
    Replies: 2
    Last Post: 22nd March 2007, 10:54 PM
  5. Idea Extension : Drag/Drop Object
    By Nico in forum Extension Development
    Replies: 1
    Last Post: 21st November 2006, 11:18 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •