How do you 'event' a hand to hand fight? I understand the collision from a bullet, but does anyone have a sample code of hand to hand? What i want is if the sword hits the enemy, then a hit is registered based on a calculation something similar to dungeon and dragons rule sets. I don't want a hit to be registered if the two bump in to each other or when i am attacking the enemy i don't want a hit registered to me. Also, how do you not 'get hit back' when you are attacking? I guess i am looking for a simple hand to hand battle code.