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Thread: Semi-transparency not working?

  1. #11
    Clicker Multimedia Fusion 2 Developer

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    Re: Semi-transparency not working?

    Quote Originally Posted by Shaun
    You might want to add a note to that saying that Outlaw Star is copyright of whoever it is, because I doubt this is an official website
    I'm a fan of Outlaw Star myself, and I don't want to see you issued with a takedown notice.

  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: Semi-transparency not working?

    The footprint of flahs is so small because the flash runtime is installed on the machines. Whereas the Java runtime is included in the Jar.

  3. #13
    Clicker Fusion 2.5 DeveloperSWF Export Module
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    Re: Semi-transparency not working?

    Quote Originally Posted by Dynasoft
    Quote Originally Posted by Shaun
    You might want to add a note to that saying that Outlaw Star is copyright of whoever it is, because I doubt this is an official website
    I'm a fan of Outlaw Star myself, and I don't want to see you issued with a takedown notice.
    Yes, I should have probably done that by now, though it's only been up for a day or so. Thanks for the tip - I'll get round to that now.

    Also, regarding Jamie's mention of creating alpha in active objects, I think that requires creating a separate alpha frame which will take up much more memory. It would be better if the Java Runtime could create this frame itself in real-time, though correct me if I'm off track here.

    Don't get me wrong - I love MMF2 Java. It's just that 750KB~ is rather large for an "under construction" page as opposed to 240KB~, and there's also the fact that Flash has more attention than it deserves and is thus installed on most machines, whereas Java is not. I'll use Java for other purposes, no questions asked. I appreciate all of the effort Yves and Francois have put into it.

    Off-topic: Though, is there any news regarding the mobile java support?

    Edit: Sigh, it seems my hosts are playing around with me again and the pages have been replaced with advertisements. If this happens again I'm jumping ship. Update: It was a problem with the nameservers. It should be resolved soon.

  4. #14
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    Re: Semi-transparency not working?

    I saw this "rumor" over at TDC about Java mobile

    http://www.create-games.com/newspage.asp?id=3016

  5. #15
    Clicker Fusion 2.5 DeveloperSWF Export Module
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    Re: Semi-transparency not working?

    Holy cow. That's fantastic if it's genuine. Thanks for posting.

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    Re: Semi-transparency not working?

    Well the blackberry in the picture sure looks like the one thats on my desk

    and no I didn't send these to TDC - its a mystery how they got them.

  7. #17
    Clicker Fusion 2.5 DeveloperSWF Export Module
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    Re: Semi-transparency not working?

    Would you give any little details? Such as the average frame rate. (Don't expect too much as it's Java.) Also, what audio formats will the mobile Java runtime support? MIDI and WAV, I'm guessing.

  8. #18
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    Re: Semi-transparency not working?

    It supports WAV (8khz, mono) and MIDI.
    The frame rate depends on the phone, but it usually is not too bad. And with timer based movements, the games run fine.

  9. #19
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    Re: Semi-transparency not working?

    Last but not least, probably a question without an answer - will we see the mobile runtime this year?

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    Re: Semi-transparency not working?

    Quote Originally Posted by Shaun
    Last but not least, probably a question without an answer - will we see the mobile runtime this year?
    Very good question and one I, and most likely a large portion of forum members, are eagerly waiting for a response on. This is especially fantastic to me, because I had no idea that the Mobile Java runtime was being worked on, because my understanding was that it would be started after the Blu-Ray runtime was finished, which wouldn't be for a while. So this came as a total shock to me because not only is the Mobile Java runtime being worked on, it is actually functioning, and quite well from what I can read. This is very interesting indeed.

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