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Thread: Game Paused condition?

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    Clicker

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    Game Paused condition?

    So, since I am using the Onu Sound object, I need to have a way to pause sound playback when the player pauses the game (uses Ctrl+P). Is there a condition somewhere that I am just not seeing? Also, is the "End of Pause" condition what I would use to turn the sound back on when the player hits the "Continue" button in the pause popup button?

    Mobichan

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    Clicker Multimedia Fusion 2

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    Re: Game Paused condition?

    End of pause condition = yes

    Pausing Onu = not sure, not used the object myself

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    Re: Game Paused condition?

    Thanks TreeHugger. Anyone else know if there is a way to tell when the game Pause command is being executed?

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