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Thread: 360 Degrees Custom Bouncing Ball Movement w/o Ext.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on
    LIJI's Avatar
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    360 Degrees Custom Bouncing Ball Movement w/o Ext.

    360 Degrees Custom Bouncing Ball Movement without Extensions.
    Supports variable speeds and randomness, fully commented, 360 degrees (And more, uses floats).

    Requires MMF2 Build 248 Beta 3 or newer because the use of the Atan2 function.

    I hope you like it, feel free to use it. (Credit if possible )
    Attached files Attached files

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    Re: 360 Degrees Custom Bouncing Ball Movement w/o Ext.

    not, but then again, its LIJI

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    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    Re: 360 Degrees Custom Bouncing Ball Movement w/o Ext.

    You should make this into an automatic movement(as a replacement for the original bouncing ball).......

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: 360 Degrees Custom Bouncing Ball Movement w/o Ext.

    I know this is a very old old old old post... (Call me a gravedigger)

    I really need this to work for my game, but the problem is it's not pixel perfect: Run this for a while and you'll see what I mean

    I modified it a bit, hoping to make it never overlap - but apparently it still does. Is there any way to prevent this? It causes severe bugs.

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