User Tag List

Results 1 to 4 of 4

Thread: Another kind of Rotation

  1. #1
    Clicker Multimedia Fusion 2
    dragonguy's Avatar
    Join Date
    Apr 2008
    Location
    RULE BRITANNIA!
    Posts
    3,071
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Another kind of Rotation

    I have just taken a big leap in the field of 3D Games, I have figured out how to rotate an Active in a completely different way, normally you can only rotate them in a Roll sense but I can now rotate them in a Yaw sense, my First person Shooter will not use this engine but will need all the knowledge I have gained from this experiment, I have learnt much from werbad and this is some proof of it.

    Technical Info: Run it with HardWare Acceleration.
    Attached files Attached files

  2. #2
    Clicker Multimedia Fusion 2
    dragonguy's Avatar
    Join Date
    Apr 2008
    Location
    RULE BRITANNIA!
    Posts
    3,071
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Another kind of Rotation

    The 3D Shader Effect was made by Werbad I think, it's purpose is to make 3D walls that can be used in conjunction with Mode 7 to create full 3D terrain.

    To make a 3D Game with the shader your gonna have to use the calculations in my signature to calculate several points on the screen.

    The points on the screen that need to be calculated are.

    The Center of the wall.
    Top-Left Corner of the Wall.
    Bottom-Right Corner of the Wall.

    After that you just need to apply the right calculations to the 3D Shader and it's X Scale to make it work properly.

  3. #3
    No Products Registered

    Join Date
    Jul 2008
    Location
    Poland, Krakˇw
    Posts
    32
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Another kind of Rotation

    File damaged!

  4. #4
    Clicker Multimedia Fusion 2
    SEELE's Avatar
    Join Date
    Jul 2007
    Location
    Terra australis incognito
    Posts
    1,916
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Another kind of Rotation

    The math is wrong... all of it.

Similar Threads

  1. any kind of solution for multiplayer
    By Harry))) in forum iOS Export Module Version 2.0
    Replies: 11
    Last Post: 2nd November 2011, 01:52 AM
  2. A AutoSave Kind of thing
    By Podunk in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 1st April 2011, 04:56 AM
  3. Kind-of 3D
    By Sebaceous in forum Extension Development
    Replies: 4
    Last Post: 20th August 2009, 06:11 AM
  4. I made a new kind of function
    By LB in forum File Archive
    Replies: 4
    Last Post: 29th May 2009, 11:17 PM
  5. A newbie kind of question...
    By Endymian in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 6th September 2007, 10:47 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •