First, if this is in the wrong section please move it to where it belong. Thanks.
I just thought I'd show my particle engine I've been working on for a week or something. Crazy loads of active objected needed but darn, it looks AND runs great. Thanks so much for the addition of HWA Clickteam!
This engine is INI based so you can easily create new type of effects by just editing the already existing files. Still got much work to do and lots of things will change until the final version so I won't tell you what all the INI items mean or what they do, but you might be able to figure out some stuff yourselves.
Oh and sorry guys but I probably won't share the source. I've worked like crazy on this and while it's not THAT complicated, I proud of what I've done and want to save it for a future project of mine. One day I might release it but someone else will probably make something better before then.